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50 Game in production

This game is currently under development. Release date is to be determined.


Hello Neighbor 2 (Formerly Known as Hello Guest, Late Night Shift) is an upcoming Stealth Horror Thriller game from the Hello Neighbor game series. The site with the prototype game launcher appeared on December 20, 2019 (Hello Guest Prototype) but was released to the public on January 5, 2020.

This game was a part of an ARG that tinyBuild had mixed in with Secret Neighbor, to solve the ARG they had to complete in-game events (Secret Neighbor Mayak Event) and piece together codes and all this happened on the Secret Neighbor Discord over the span of 2 weeks. We got radio silence for months until on June 13, 2020, Alpha 1 of Hello Guest released. Later on July 23, 2020, tinyBuild renamed Hello Guest to Hello Neighbor 2, on that exact same day, Alpha 1 of Hello Neighbor 2 released. Earlier in October 2020, tinyBuild revealed Hello Neighbor 2 Alpha 1.5 will release that month, with Halloween related events, more story, and a revamped ending and intro. It released as planned on Monday, October 26th along with the Secret Neighbor Halloween Update.

In this game, you are playing as a local journalist named Quentin. He is suspicious of his creepy neighbor, Mr. Peterson. A bunch of people have gone missing and there's just something strange about Mr. Peterson. Everyone is afraid of him. There have been rumors of children going to his house and never being heard from again. Some say he likes to lock people up in his basement, but no one has any proof, so people just try to avoid Mr. Peterson, his odd house, and ignore the strange sounds coming from his basement at night. You have a feeling that Mr. Peterson is behind all the neighborhood disappearances, but no one believes in your ideas and theories. And while you normally wouldn't break into someone's house, you're the only one who believes something is wrong and has the guts to uncover the truth.

You can download Alpha 1.5 for free here (Steam account required).

Summary

Can you trust your neighbors? Think again.

Hello Neighbor 2 is the sequel to the smash hit Hello Neighbor, where you sneak into your neighbor's house and figure out what he's hiding in the basement. In part 2 we have gone even further, and as a journalist, you investigate murders and mysterious disappearances in the seemingly quiet town of Raven Brooks.

Imagine that the entire town with all the houses and AI-driven inhabitants is your playground. Oh, and there's something off about those inhabitants, but you can't quite put your finger on it, so you think smart, plan your ingress, and look for clues behind the shut curtains of a suburban dystopia.

To start playing Hello Neighbor 2 you need to walk down the streets of Raven Brooks sandbox world and watch the Al characters' life, look through the windows to find clues. It feels like an investigative journalist simulator, huh? What's in the attic of a local taxidermist? Why does this gentleman with a moustache go down to the amusement park every night? Which secrets does the mayor's study hold? These are just a small part of the questions you might ask yourself.

The best tactical move, however, is to sneak around, discover the ways to outsmart NPCs to learn their secrets and get a real scoop that will uncover the big mystery hidden in Raven Brooks. The twist is that every character in Hello Neighbor 2 is powered by a neural network Al, learning from the players, doing everything in their power to protect their gated community and its secrets.

Will you pull down the veil?

Self-learning AI

  • AI is constantly evolving.
  • The AI is able to give each player their own experience.
  • As the community finds new routes, the AI finds more stuff to memorize and eventually outsmarts the player.
  • AI uses neural network and algorithms which help him learn the experiences with people who play.
  • The AI in one encounter may be different from the next.
  • The AI will be organized when going about its life, making it less random.
  • Close quarter AI encounters become required to beat the game. You can influence and manipulate NPCs.
  • The AI makes it easy to get in the house, but harder to get out. You can no longer just run away from the AI as soon as you are seen in the house.
  • Players can experiment and learn more about the rules of the AI.
  • The AI has a life that the player interacts with. It has life goals, needs, and understands objects and the environment, and knows how to use it.
  • You can make the AI cold or scared. Players can interact with AI and manipulate it before the AI even begins to chase the player.
  • Predetermined hunt spots for the AI no longer exist. The AI can now understand the geometry of certain rooms and locations to have more unique and diverse gameplay scenarios that are procedural.
  • The AI will learn from the players and find new tricks, modify its daily routine, and find less predetermined ways to find the player. The player will find new tricks too. Complexity will increase, but not difficulty.

Open world

  • Map is bigger than Raven Brooks from the first game. Character interactions and puzzle quest filled maps are present. It's not only your Neighbor who is suspicious, but the whole neighborhood is. As a journalist, you uncover these secrets. There is always something to do.
  • NPCs share the same AI core as the neighbor but will behave differently according to its character.
  • Players have their own stories. Narrative is emergent, depending on how players decide to play the game.
  • The world changes depending on your actions.
  • Abilities and controls are more fluid and flexible, making it easier for the player to have much more freedom while exploring the open world.

Sandbox experience

  • Players should find creative solutions to solve the puzzle by combining different items, terrain features and platforming skills.
  • Many in-game events are persistent and scheduled in random order, that gives a feeling of a living world. Players may examine each random in-game event to find a different outcome.
  • State of the world evolves.
  • Over 8 hours of gameplay. As the game gets updates, the playtime increases.

Plot

Alphas

Hello Guest (Prototype)

The prototype of Hello Guest, password found by the fans, left fans with many questions. Not only was figuring out the puzzles fairly difficult, the Guest was a totally new AI, and nothing like The Neighbor. Regardless, we do get a tiny bit of story in the game. There are 2 endings (Good and Bad). The Bad ending isn't hard to get at all. Just keep getting caught by the Guest. Every time you get a caught, a bomb is placed on a tall, white wall (The wall guarding the Weather Station). The Bad Ending gives us a cutscene, where we wake up as the Guest looks at us a blows up the wall. We don't see what's behind it in this ending. In the Good Ending, however, we do get to see. After fueling up the rollercoaster enough, you reach a new area in the Golden Apple Amusement Park. It's a tall ride, with a rocket ship attached to it. We can turn on the rocket ship, launching it towards the wall, breaking it. We then are revealed to the Weather Station, and the game sends you back to the title screen.

Hello Guest (Alpha 1)

Around 6 months after the prototype to Hello Guest was found, we got the first Alpha of the game. Not only are we revealed more characters, but also more cutscenes and land. The game starts off with two different clickable clipboards, each with a different player you can chose (Beatrix and Quentin). The character you play doesn't affect anything except for minor cutscene differences, player run speed and player jump height. After completing many puzzles, we get the final cutscene. Beatrix/Quentin finds themselves in a different section of the park, and a light flashes on them. Suddenly, The Man in the Hat grabs them and the alpha ends, revealing the Hello Guest logo.

Hello Neighbor 2 (Alpha 1)

Hello Neighbor 2 Alpha 1 was released shortly after Hello Guest Alpha 1. The game starts off with Quentin in a van, in the seat next to him lies a missing poster with Theodore Peterson on it (The Neighbor). We then see the Guest locking the "Neighbor" into a room at the top of it's house, and see the Guest putting a yellow key at the top of a stove/furnace and lighting it. Then the game begins. After completing numerous puzzles, exploring the open world and getting the correct items, the player can now open the door to the attic, where the Neighbor is held captive. We open it, and are led into a brand new room. Trash and boxes linger everywhere, and we eventually find a crow doll/costume. Once we grab it, we hear a loud repeating noise from the door we came through. We return over to look down at The Neighbor and the Man in the Hat. If we exit the window/door the alpha ends with a white screen with nothing but a small red box that says "You Win?".

Hello Neighbor 2 (Alpha 1.5)

The game starts off showing us the same missing poster from before, but this time were holding it and looking at the old abandoned house. Quentin sets the paper aside and goes to drink some tea, when he hears a loud shatter from the house. He looks over and grabs his camera to see what happened. We see the Guest throwing trash into a fire, and eventually our camera as well. We then see some kids go up to the door (one of which is wearing the crow costume/outfit from Alpha 1). The Guest crawls on top of the roof, and as it goes to grab the kids, a missing poster flies in our face with each kid on it. We brush it away and see the Guest with a large trash bag that he takes up into the attic. After solving some puzzles and getting the key, we open the attic door and go inside. We see 2 fake versions of the 3 kids huddled around a small sack, and a doorway. The more candy we put in, the closer the 3rd kid comes on the other side of the door. At one point, the lights flicker. We get close to the door, however, the Neighbor starts banging on the door for help. We back up, and a different cutscene begins. We see Quentin in his office at the Wayron Croobs Rimmor, and hear a knock on the door. Quentin grabs a little pumpkin basket and starts to walk over, but then stops when the knocking becomes aggressive banging. The Alpha ends with a black screen that says "How is your weather?".

History

First Clues

It first began with tinyBuild posting 2 screenshots to their Twitter that depicted Theodore Peterson (better known as The Neighbor) on a camera. He is wearing the Guest suit. The other screenshot of a character holding a radar, also being recorded. This was later found out to be Quentin.

There is a red text that either read "Distance: 4" or "Distance: 6", this presumably indicates how far away The Neighbor is.

Secret Password (protected archive with Prototype)

On December 20, 2019, after the release of the Secret Neighbor Christmas Update, the message "/ HGP" appeared on the board in the room of the Neighbor. This code was used to access a secret website that is used to download HGP.

Launcher Download Page.

When you entered the website, which was found by ClassicJrb, there was a button on the site that gave the download. The file was password-protected, which could be obtained by activating the Mayak event and using the printer to get 20 different hexadecimal codes.

Later, on January 5, 2020, GreenHouseM13 used clues given by the creator of HN, Nikita, that he had put in his status. The clues lead to how the codes were supposed to be put together, and the end result looked like this:

f0ac0f112a01a5c0aae735be1f9e18a2f67b9e06a8911f9954746d96599c78a99909876878979879 .

The file contained a prototype launcher for the game. After launching the launcher, the game will be installed (about 600 MB in size). After the installation, you are able to play Hello Guest prototype.

More Clues

Later, in January 2020, two videos were posted on the official Twitter: with a facial animation test for the Neighbor in the Guest suit and the Neighbor's house.

In the Update Secret Neighbor, 1.0.9.9 was added a new secret in the form of a small video, which can be found in the trunk of the Man In The Hat's car by activating the secret. In the recording, Quentin can be seen grabbing a vandal by the hands. Then the angle changes to the Man in the Hat, who takes him somewhere.

TV Show Gameplay Trailer

The broadcast to the test pilot of the first episode of Hello Neighbor TV Show (Breaking and Entering) featured screenshots of the game, as well as a small gameplay piece.

Alpha 1 (HG)

At night, June 2, 2020, a small excerpt from the trailer for Hello Neighbor 2 was shown, as well as an image for Steam and the old game logo. According to Alex Nichiporchik, this is Hello Guest Alpha 1, which was going released on June 6, 2020. On June 3, 2020, a game site was created on which screenshots of Hello Guest Alpha 1 were provided. On the day of release, for serious reasons, HG Alpha 1 was postponed to June 13, 2020. . The game trailer was released on the same day. For the period from June 6 to June 13, developers began to slowly merge HG Alpha 1 screenshots, and on June 10 a teaser for the game was even shown. HG Alpha 1 was available as a demo on Steam, the Windows 10 Store, and on the game’s official website (a few months after the release of Hello Neighbor 2 Alpha 1, Hello Guest Alpha 1 was made it's own steam game.) After the release, two patches came out, correcting some errors.

Mysterious streaming premiere

On July 15, 2020, TinyBuild published a strange premiere preview which looked like an eye inside the grille shaped like a diamond on the red background, Alex in the Hello Neighbor Discord Server said that this is the logo of the new studio Eerie Guest Studios in which will work redeemed by developers Dynamic Pixels and where they will work on Hello Neighbor 2. Later, on July 17, the premiere screen began to change, new screens appeared, with the presence of a raven and strange structures. Then, on the tinyBuild channel, access to the stream was removed. But still, you can follow the link to go to the premiere on the same channel on YouTube.

Hello Neighbor 2

On July 23, 2020, the trailer for Hello Neighbor 2 was released, which caused a lot of questions among fans. It was also shown in the broadcast. There Alex also said that in fact Hello Guest is Hello Neighbor 2. On the same day, Alpha 1 was released.

Diary site

In the announced trailer for Hello Neighbor 2, a forward slash and 5 letters ("d", "i", "a", "r" and "y") were found that make up "/ diary". As in the case with "/ hgp" - this is a part of the link, which must also be inserted at the end of the link. But in this case - at the end of the link to the official website of Hello Neighbor 2. And it turned out the following: https://www.helloneighbor2.com/diary

Diary site view at the moment

Initially, the page had a black background, and on it - black letters, forming the word "tomorrow". Later, the black background and letters were replaced with a background similar to the texture of plywood. Even later on the page from above and below appeared wood, because of which the site resembled wallboard. Also appeared: a piece of wallpaper with the inscription "Observations" and some scrap of a photo of Quentin. Later, they added: another piece of wallpaper with the inscription "These guys are planning something"; sticker with the image of a crow; Hello Neighbor 2 logo, buttoned; A screenshot taken from the game's official website; A screenshot is taken from the trailer for the game; previously, nowhere used picture, on which the Neighbor with a pitchfork in his hand climbs the stairs and, above it, lies the shadow of the Guest.


This is a developer diary.

The Hello Neighbor Showcase

On March 25 2021 at 10 pm EST, the Hello Neighbor Showcase stream began. The pre-show was a 16 hour event lasting until 1 pm EST the next day. The pre-show showed various shots of Raven Brooks. We saw the new neighbor house and we watched Theodore in idle mode from a few perspectives. Later in the stream Theodore drives away, escaping the cops. For the last hour of the pre-stream, The Guest was shaking a TV. The showcase began, and Hello Neighbor 2 got an AI trailer.

Trivia

  • The archive password consists of four-digit hex codes that can be obtained by activating the secret in Secret Neighbor after version 1.0.7.3.
  • Hello Guest Prototype used a Patch Kit launcher.
  • Hello Guest Prototype (HGP) is the second unfinished game released by developers, not from Steam or Epic Games (the first is Hello Neighbor: Hide & Seek Alpha).
  • The Hello Guest prototype is the second Prototype of the series (the first is the Hello Neighbor prototype), but unlike the Hello Neighbor prototype, the Hello Guest Prototype is publicly available.
  • This game has been through many different versions, and has been in development for over 18+ months. The game, as said by Alex Nichiporchik, is "Nowhere near completion".
  • The game takes place in the amusement park "Golden Apple Park" (HG). This is confirmed by a broken inscription above the gate.
  • In addition to objects from the original, the game uses objects from Hello Neighbor: Hide & Seek, namely the trees from Stages 3 and 4.
  • At the end of the video tinyBuild Year 9: The Trailer, shown in honor of the 9th anniversary of tinyBuild, flashed footage of the room in which the "Guest" was located. Most likely, this was the footage for the Hello Neighbor 2 trailer.
  • Interestingly, hints about Hello Neighbor 2 appeared even earlier, with the release of Secret Neighbor.
  • In that shot, you can see a mountain of boots on which lies a new chair, a traffic cone, and a bicycle.
  • In the prototype's menu, on the tent behind the tree, you can see the Guest.
  • A download without the password for HGP can be found here https://pastebin.com/ATE3Z2x8'
  • In Hello Guest prototype the icons looked realistic, with the release of Alpha 1 (HG) the icons changed to cartoony.
  • Some models and textures from the game are used in Secret Neighbor, but purely for the secret.
  • At night, June 2, 2020, a small excerpt from the trailer for Hello Guest Alpha 1 was shown.
  • On June 2, the website for Hello Neighbor 2 was released Here .
  • On Discord, Alex said that Hello Guest Alpha 1 had many experiments.
  • On June 4, 2020, a screenshot of the Steam game page was shown on Discord and it says that the game’s release date is October 2021. Most likely, this is the date of the full game of the game.
  • This is the first Single-player Hello Neighbor game in which you can play as different characters.
  • Like Secret Neighbor, Hello Neighbor 2 objects have 3D icons.
  • It was revealed that the game's original name was Late Night Shift, which was then changed to Hello Neighbor 2 to be finally changed to Hello Guest, and then back to Hello Neighbor 2.

Trailer

Hello_Neighbor_2_Announcement_Trailer_-_Xbox_Series_X,_PC Hello_Guest_Announcement_Trailer Police_Arrives_in_4K

Gallery

PressKit

Prototype

Alpha 1 (HG)

Screenshots

Concept Art